The Rock Lobster Relay can be completed with a 7-12 person regular team, or a 4-6 person ultra team that rotates runners through 35 transition areas. Only one runner from your team runs at a time. The 200 mile course is split into 36 different sections, called legs, varying from 1.5 to 9.3 miles. Where each leg ends there is a transition area where a runner will pass on the baton (in our race, a slap bracelet) to the next runner. Each team is responsible for transporting themselves to the transition areas by way of 2 support vans if you are a standard team, or 1 van if you are an ultra team. For more information on teams, please click on our registration page.country-road-running-maine-relay

At the beginning of the race each team will need to create a set order in which their teammates will run in and must stick to this rotation throughout the entire race. Each member will run 3 legs of the race, in a 12-person team, varying in distance and difficulty. The first runner will run leg numbers 1, 13, and 25, while runner two will run legs 2, 14, and 26 etc. Each member of the team will run a total of 3 legs for a total cumulative distance of 12.2 to 20.7 miles.

Transition Area (TA)

There are 35 transition areas on the course. These areas are used to switch out runners by passing on the slap bracelet to the next runner in the rotation. Some transition areas will provide bathrooms and food, but not all will have these amenities. Only one van from each team is allowed at a transition area.

Vehicle Transition Area (VTA)

running at dawn in maineThese areas are for passing off the slap bracelet to the next vehicle’s runners. Vehicle transition areas are the only place that Support Vehicle 1 and 2 should be in the same place during the race. The first VTA will be used when runner 6 passes the bracelet onto runner 7. At this point Vehicle 1 needs to pick up runner 6, while Vehicle 2 needs to drop off runner 7. Vehicle transition areas will typically be larger than the normal transition areas, and some will have showers and places to set up a tent to sleep. There will be 5 VTAs on the course at TA 6, 12, 18, 24, and 30.

Transportation

Each regular team will be able to transport their runners best by using two support vehicles, and ultra teams will only need one, in order to get to each transition area. Vehicle 1 will  have runners 1-6 and will need to get the first 6 runners to and from transition areas 1-6, 12-18, and 24-30,  while Vehicle 2 will have runner 7-12 and will need to get them to transition areas 6-12, 18-24, and 30-35. The support vehicles will rotate like this until the last runner reaches the finish line.

Team Captain

Each team will have a team captain. This person needs to be organized and be able to communicate with all the team members. The team captain will need to be the first team  member to register for the race, as they will create the team name, what kind of team, and they will pay the entire team registration fee.

After this is done the team captain should be the one to get the team together to start to plan for the race. This planning will include transportation, possible lodging, maybe asking a non-running friend to drive your support vehicle, and your teams rotation.

Start Times

Your team’s start times could be anywhere from 6 AM  to 4 PM on Friday June 23, 2017. Your team’s start time is calculated by taking into consideration  every team member’s 10k pace that you fill out during registration. It is very important to report an accurate 10k pace when signing up so that we can give your team a start time that will give your team ample time to finish the race. We want all teams off the course by 5 PM on Saturday, therefore we have a team pace limit of a 10:30 min/mile. Individuals in your group can run at a slower pace as long as the team pace does not exceed 10:30. You will be notified of your team start time when the race gets closer.